The amount of games that have been released in the past few months has been directly proportional to how much schoolwork I've had to do. I've probably picked up 4 games in less than two months, which is enough to distract me for just long enough to not get work done.
I have been enjoying the heck out of first person open world games like Fallout 4 and Just Cause 3 lately. Each of those games has different taste, but they both beg to be explored. The mechanism for getting around in Fallout 4 is mostly on foot. As I had heard, the map can be traversed in 12 minutes or so, which doesn't seem like much on paper. Since the only way to travel is on foot, the Boston area serves the game well. Even though it may not be the largest map, it is certainly one of the most dense maps out there. The city is filled with buildings the can mostly be entered and tediously explored.
Just Cause 3 on the other hand is one of the largest maps I have ever seen in games. The story begins on a medium-sized island in Medici (the game's location). Even with the ability to use a wing suit, grappling hook and parachute to traverse the islands, it still takes a long time to get across these large landscapes. Even after hours of playing I hadn't even gone to explore the main island in Just Cause 3. It doesn't take much time to cover area when you can fly around in a wing suit, but the difference between the games is the level of exploration involved with each area.
Fallout 4 is a game where you need to check every nook and cranny in order to feel accomplished. The developers placed magazines and bobble heads all over the map that permanently improve the player's stats and abilities. They know that a laundry list like that is exactly what a hardcore gamer needs. In my 50 hours or so of Fallout 4, I certainly found lots of these collectibles, but once I finished the story I felt like that was it for me. I didn't have much drive to get back out there to explore the wasteland.
I have been enjoying the heck out of first person open world games like Fallout 4 and Just Cause 3 lately. Each of those games has different taste, but they both beg to be explored. The mechanism for getting around in Fallout 4 is mostly on foot. As I had heard, the map can be traversed in 12 minutes or so, which doesn't seem like much on paper. Since the only way to travel is on foot, the Boston area serves the game well. Even though it may not be the largest map, it is certainly one of the most dense maps out there. The city is filled with buildings the can mostly be entered and tediously explored.
Just Cause 3 on the other hand is one of the largest maps I have ever seen in games. The story begins on a medium-sized island in Medici (the game's location). Even with the ability to use a wing suit, grappling hook and parachute to traverse the islands, it still takes a long time to get across these large landscapes. Even after hours of playing I hadn't even gone to explore the main island in Just Cause 3. It doesn't take much time to cover area when you can fly around in a wing suit, but the difference between the games is the level of exploration involved with each area.
Fallout 4 is a game where you need to check every nook and cranny in order to feel accomplished. The developers placed magazines and bobble heads all over the map that permanently improve the player's stats and abilities. They know that a laundry list like that is exactly what a hardcore gamer needs. In my 50 hours or so of Fallout 4, I certainly found lots of these collectibles, but once I finished the story I felt like that was it for me. I didn't have much drive to get back out there to explore the wasteland.